Hey I’m Ashley. I’m a junior studying environments design with a minor in soft technologies. I like designing experiences that bring people a sense of joy or evoke different emotions. I’m also interested in fashion and textiles and creating art using these mediums. This semester I want to explore different technology more and learn how I can better integrate it into my work.
Notes:
“presence… is designed as a subjective and internal feeling elicited by sense perceptions.” which makes it hard and impossible to use as a universal VE effectiveness measure
-salience: when one person feels another person is “there”
-presence: feeling of being there in a virtual place
-immersion: provide boundaries within which presence could occur.
-copresence: being there together, condition in which instant two-way human interactions can take place
-tests to measure presence: heart rate, skin conductance
Using the different terms described above may be beneficial to create more concrete measurements of usability and validity to the projects we create in studio. I think presence and immersion are both concepts that I considered in previous projects, but I did not consider how copresence may be important. I think I tend to view the experiences created using tech like ar, vr, to be a solo experience. I didn’t really consider how other peoples presence is more likely to occur, and how this needs to be considered when designing environments.
Also this isn’t as relevant to the reading but I thought it was interesting that this reading used lots of language that is probably solely understood by other environment designers and researchers. This realization made me kinda happy, because it seems like a universal experience. Like we all find people we relate to or connect to and form a culture and common language that we communicate through. And this language is usually only understood by people in the group, which in this case environmental designers. Like this is of course an obvious thing that happens amongst cultural groups, but it’s interesting to see this in terms of design. It’s kinda weird to think that design shares similar characteristics that cultures do.
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